Youth Storey Telling – a question of design
Here is a great article from apophenia :: making connections where none previously existed. I liked this article because it has implications to our mapping ideas and what we may do and why we will do it. The article is about designing social software in the context of the author’s (Danah Boyd) theories of 3 critical life stages everyone goes through. I especially liked this line – “ Nowhere is this shift more apparent than blogging land. While youth are doing identity production in terms of sociability, adults are creating new tasks for themselves – documenting, informing, conversing. It’s all wrapped up in being part of the conversation, not in simply figuring out who you are.”
” When youth are coming into a sense of self, they move away from the home and look to the social world to build a socio-culturally situated identity. In other words, they engage in the public in order to make sense of social boundaries/norms and to develop a sense of self in relation to the broader social context. Youth go to the public to see and be seen and they negotiate a presentation of self depending on the reactions of peers and adults. Public performance is about getting those reactions in order to make sense of the world.”


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